This moves list should work on most versions of
MKII, however it has only been tested on the Genesis and SNES versions.

Babalities & Friendships can only be performed if you have won the
match without using the LP or HP buttons.

Pit fatalities can be performed on the Mortal Tomb and Pit 2 stages.

The dead pool fataility is the same for every fighter: on the Dead Pool
stage, after instructed to "Finish Him/Her", hold LP+LK, D,HP.

KEY:
ButtonListed as
ForwardF
DownD
BackB
UpU
High PunchHP
Low PunchLP
BlockBL
High KickHK
Low KickLK

Scorpion - Kung Lao - Rayden - Reptile - Sub Zero - Mileena - Kitana - Liu Kang
Jax - Johnny Cage - Baraka - Shang Tsung


Kung Lao


Hat throw: B,F,LP
Spin: Hold BL, U,U, Release BL, Rapid LK
Teleport: D,U
Hammer kick: D+HK in air
HAT SPLIT: F,F,F,LK (sweeping distance)
DECAP: Hold LP, B,F
BABALITY: B,B,F,F,HK
FRIENDSHIP: B,B,B,D,HK
PIT FATALITY: F,F,F,HP


Rayden


Shock grasp: Charge HP 3 seconds
Torpedo: B,B,F
Lightning bolt: D,F,LP
Teleport: D,U
ELECTROCUTION: Charge LK 5 seconds, Rapid LK+BL (close)
SUPER UPPERCUT: Charge HP 7 seconds (close)
BABALITY: D,D,U,HK
FRIENDSHIP: D,B,F,HK
PIT FATALITY: U,U,U,HP


Scorpion


Harpoon: B,B,LP
Teleport: D,B,HP
Leg takedown: F,D,B,LK
Air throw: BL in air
DOUBLE SLICE: Hold HP, F,D,F,F,F (close)
INCINERATE: U,U,HP (half screen)
TOASTY! INCINERATE: D,D,U,U,HP
BABALITY: D,B,B,HK
FRIENDSHIP: B,B,D,HK
PIT FATALITY: D,F,F,BL


Reptile


Acid spit: F,F,HP
Force ball: B,B,HP+LP
Invisibility: Hold BL, U,U,D, Release BL, HP
Slide: B+LK+HK
DECAP: B,B,D,LP (half screen)
SLIENT KILL: Become invisible, F,F,D,HK (close)
BABALITY: D,D,B,B,LK
FRIENDSHIP: B.B.D.LK
PIT FATALITY: D,D,F,F,BL


Sub Zero


Freeze: D,F,LP
Ground freeze: D,B,LK
Slide: B+LK+HK
FREEZE UPPERCUT: F,F,D,HK (sweeping distance)... F,D,F,F,HP(close)
ICE GERNADE: Hold LP, B,B,D,F, Release (Full screen)
BABALITY: D,B,B,HK
FRIENDSHIP: B,B,D,HK
PIT FATALITY: D,F,F,BL


Mileena


Sai throw: Charge HP 2 seconds
Teleport: F,F,LK
Roll: B,B,D,HK
SAIS OF DEATH: F,B,F,LP (close)
MAN-EATER: Charge HK 3 seconds (close)
BABALITY: D,D,D,HK
FRIENDSHIP: D,D,D,U,HK
PIT FATALITY: F,D,F,LK


Kitana


Fan lift: B,B,B,HP
Fan throw: F,F,HP+LP
Fan slice: B+HP
Zip punch: F,D,B,HP
DECAP: BL,BL,BL,HK (close)
KISS 'O' DEATH: Hold LK, F,F,D,F, release (close)
BABALITY: D,D,D,LK
FRIENDSHIP: D,D,D,U,LK
PIT FATALITY: F,D,F


Liu Kang


High fire: F,F,HP
Low fire: F,F,LP
Bicycle kick: Charge LK 4 seconds
Flying kick: F,F,HK
CARTWHEEL: F,U,B,D,F
SHAOLIN DRAGON: D,F,B,B,HK (close)
BABALITY: D,D,F,B,LK
FRIENDSHIP: F,B,B,B,LK
PIT FATALITY: B,F,F,LK


Jax


Overhead hammer: F+HP
Gotcha grab: F,F,LP, Rapid LP
Multiple throw: F+LP, Rapid HP
Energy wave: F,D,B,HK
Ground pound: Charge LK 3 seconds
Backbreaker: BL in air
HEAD CRUSHER: Hold LP, F,F,F, release (sweeping distance)
ARM RIP: BL,BL,BL,BL,LP (sweeping distance)
BABALITY: D,U,D,U,LK
FRIENDSHIP: D,D,U,U,LK
PIT FATALITY: U,U,D,LK


Johnny Cage


Low bolt: B,D,F,LP
High bolt: F,D,B,HP
Shadow uppercut: B,D,B,HP
Shadow kick: B,F,LK
Split punch: LP+BL
Gym kick: F+LK
RIP 'EM IN HALF: D,D,F,F,LP (close)
DECAP: F,F,D,U (close)
TRIPLE DECAP: Do decap, D+LK+BL+LP
BABALITY: B,B,B,HK
FRIENDSHIP: D,D,D,HK
PIT FATALITY: D,D,D,HK


Baraka


Spark toss: D,B,HP
Slice: B+HP
Shredder: B,B,B,LP
IMPALE: B,F,D,F,LP (close)
DECAP: B,B,B BABALITY: F,F,F,HK
FRIENDSHIP: U,F,F,HK
PIT FATALITY: F,F,D,HK


Shang Tsung


One flaming skull: B,B,HP
Two flaming skulls: B,B,F,HP
Three flaming skulls: B,B,F,F,HP
Morphs
WarriorPress
Liu Kang B,F,F,BL
Kung Lao B,D,B,HK
Johnny Cage B,B,D,LP
Reptile Hold BL, U,D, release, HP
Sub Zero F,D,F,HP
Kitana BL,BL,BL
Jax D,F,B,HK
Mileena Charge HP 2 seconds
Baraka D,D,LK
Scorpion Hold BL, U,U
Rayden D,B,F,LK
SOUL STEALER: U,D,U,LK (close)
DEATH FROM WITHIN: Charge HK 3 seconds (sweeping distance)
KINTARO MORPH: Charge LP 25 seconds
BABALITY: B,F,D,HK
FRIENDSHIP: B,B,D,F,HK
PIT FATALITY: Hold BL, D,D,U, release, D
Note: The Kintaro Morph requires LP to be charged for 25 seconds. Since
you don't have 25 seconds after seeing "FINISH HIM", you must start charging LP
during the match, at the very beginning, if possible.


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